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	<title>FunMobility Blog</title>
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	<link>http://blog.funmobility.com</link>
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		<title>Introducing FunMobility Professional Services: Custom HTML5 Cloud-based Mobile Solutions</title>
		<link>http://blog.funmobility.com/2012/05/15/introducing-funmobility-professional-services-custom-html5-cloud-based-mobile-solutions/</link>
		<comments>http://blog.funmobility.com/2012/05/15/introducing-funmobility-professional-services-custom-html5-cloud-based-mobile-solutions/#comments</comments>
		<pubDate>Tue, 15 May 2012 06:59:36 +0000</pubDate>
		<dc:creator>Anoushka</dc:creator>
				<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[Adam Lavine]]></category>
		<category><![CDATA[Android Development]]></category>
		<category><![CDATA[app development]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Ken Nowak]]></category>
		<category><![CDATA[mobile app design]]></category>
		<category><![CDATA[mobile app development company]]></category>
		<category><![CDATA[mobile application development company]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[Mobile Social]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/?p=361</guid>
		<description><![CDATA[&#160; We are pleased to announce today the recent creation of a new company division, FunMobility Professional Services. The new division works closely with enterprise clients to build custom apps powered by FunMobility&#8217;s HTML5, cloud-based mobile marketing platform to deploy rapid and cost-efficient promotional campaigns. Companies have long struggled with long lead times for app development and [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-376" title="Professional Services FunMobility" src="http://blog.funmobility.com/wp-content/uploads/2012/05/art_science_hero2.jpg" alt="Professional Services FunMobility" width="576" height="168" /></p>
<p><a href="http://blog.funmobility.com/wp-content/uploads/2012/05/art_science_hero.jpg"><br />
</a>We are pleased to <a href="http://www.prweb.com/releases/2012/5/prweb9497936.htm">announce</a> today the recent creation of a new company division, <span><a href="http://www.funmobility.com/professionalservices">FunMobility Professional Services</a></span>. The new division works closely with enterprise clients to build custom apps powered by FunMobility&#8217;s HTML5, cloud-based mobile marketing platform to deploy rapid and cost-efficient promotional campaigns. Companies have long struggled with long lead times for app development and heavy price tags for outside resources. FunMobility&#8217;s latest offerings aim to pave a new pathway to mobile engagement for brands. And one that focuses on the need for a strong mobile marketing component of the strategy in addition to the latest mobile technology advancements.</p>
<p>The company&#8217;s scalable and hosted mobile platform enables brands to build lightweight iOS and Android apps utilizing both a hybrid native code with HTML5 approach and also pure mobile web deployments. Services that the new division provides include:</p>
<ul>
<li><strong>Mobile Strategy Planning:</strong> Clients can leverage years of experience and history of success in building mobile platform and engagement solutions to help them craft mobile strategies and programs.</li>
<li><strong>Custom Cross-Platform App Development:</strong>  Development of new apps with mass-market reach by supporting iOS (iPhone, iTouch, iPad) and a broad spectrum of Android devices.</li>
<li><strong>Existing App Integration:</strong> Swift deployment of new FunMobility engagement and relationship management solutions to clients&#8217; existing applications.</li>
<li><strong>HTML5 Mobile Web App Campaigns:</strong> Bypass app stores and immediately reach consumers with cutting edge HTML5 mobile web apps and promotions whose production values and visual impact rival native apps.</li>
<li><strong>Creative Mobile Design:</strong> Creation of engaging, entertaining applications with unique user interfaces.</li>
<li><strong>Mobile Promotion and Engagement Management:</strong> Design and execute mobile-centric marketing promotions and push campaigns that deliver measurable mobile calls-to-action.</li>
<li><strong>Demand Generation Planning:</strong> Acquisition planning to aid clients&#8217; goals of increasing downloads, traffic and revenue through media buying, engagement solutions, and more.</li>
</ul>
<p>“<em>Launching FunMobility Professional Services is a natural evolution for us, as we&#8217;ve been helping <span><a href="http://funmobility.com/partners/">partners</a></span> build premium mobile services campaigns for years</em>,&#8221; said Adam Lavine, CEO of FunMobility. &#8220;<em>We&#8217;ve built over 300 successful mobile apps, and we know what works and why. Now we&#8217;re bottling up that 10 years of experience for any company looking to better connect with their audience on mobile</em>.”</p>
<p>The FunMobility Professional Services division is led by Ken Nowak, VP of Content and Operations for FunMobility, who has over 20 years of experience in the mobile media, content, and telecommunications industries. Ken previously held the post of General Manager for InfoSpace&#8217;s Los Angeles Mobile Studio, managing over $150 million in annual revenue. Prior to InfoSpace, Ken was an Associate Partner at Accenture/Andersen Consulting in their wireless communications practice and has worked with numerous U.S. and international companies throughout his career. Please join us in congratulating Ken on his new role!</p>
<p>“<em>I am excited to share in this opportunity  with FunMobility as we formalize our enterprise offerings by creating this new division</em>,” said Nowak. “<em>Working with our carrier and brand partners over the years has given us valuable insight into the mobile ecosystem. I am proud to lead the FunMobility Professional Services team as we enter into the next chapter of mobile engagement innovation for our clients.”</em></p>
<p>Interested in learning more or getting a free quote? Please visit <a href="http://www.funmobility.com/professionalservices">http://www.funmobility.com/professionalservices</a> to see a description of the division&#8217;s new offerings and complete a short contact form to receive more information.</p>
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		<title>5 Tips for Navigating the Brave New World of Mobile Gaming</title>
		<link>http://blog.funmobility.com/2012/05/03/5-tips-for-navigating-the-brave-new-world-of-mobile-gaming/</link>
		<comments>http://blog.funmobility.com/2012/05/03/5-tips-for-navigating-the-brave-new-world-of-mobile-gaming/#comments</comments>
		<pubDate>Thu, 03 May 2012 21:12:00 +0000</pubDate>
		<dc:creator>Anoushka</dc:creator>
				<category><![CDATA[Founders Space]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Daniel Pfeiffer]]></category>
		<category><![CDATA[FunChat]]></category>
		<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Gaming]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/?p=347</guid>
		<description><![CDATA[Did you miss the &#8221;The Future of Mobile and Social Gaming&#8221; roundtable hosted by Founders Space on April 26th? As covered in our previous post FunMobility&#8217;s VP Marketing, Daniel Pfeiffer, was one of three members of the roundtable. We captured the top 5 takeaways from his discussion on mobile gaming. Enjoy!  5 Tips for Navigating the [...]]]></description>
			<content:encoded><![CDATA[<p>Did you miss the &#8221;<a href="http://bit.ly/JhpY88">The Future of Mobile and Social Gaming</a>&#8221; roundtable hosted by Founders Space on April 26th? As covered in our <a href="http://bit.ly/IhlOR1">previous post</a> FunMobility&#8217;s VP Marketing, Daniel Pfeiffer, was one of three members of the roundtable. We captured the top 5 takeaways from his discussion on mobile gaming. Enjoy!</p>
<p><strong> 5 Tips for Navigating the Brave New World of Mobile Gaming</strong></p>
<p>1.<strong>Quality</strong>: If you build it they will come right? Well, maybe but will they stick around? Increasingly brands are upping the ante and placing more emphasis on really great design and user experience to keep and grow their user base. Make sure that design and UX are not an after thought in your development process.</p>
<p>2.<strong>Discovery</strong>: There are many channels for acquisition these days, both paid and unpaid. Make sure that you think outside of the advertising box and spend time investigating the keywords and phrases that your audience might be using to find your app both online and in the app marketplace. Taking the time to build an effective keyword list can fuel both your organic and paid efforts to drive users to your game and ultimately boost downloads and ROI.</p>
<p>3.<strong>Monetization</strong>: Getting to know your audience is pivotal to building a monetization strategy. Are you catering to a younger audience that isn&#8217;t likely or able to make in-app purchases? In that case you might explore other avenues for monetization such as video ad placements which, can generate revenue for you and when integrated into a gamification system, can mean rewards for your audience.</p>
<p>4.<strong>Analysis</strong>: It isn&#8217;t enough these days to simply build and promote an app, we need to also be mindful of the many layers of performance measurement. Taking the time to segment your user base and match customer segments against measurable analytics can mean increased revenue and engagement in your app.</p>
<p>5.<strong>Rinse and Repeat:</strong> So you built a great app, you brought it to market and you have some fancy analytics reports in front of you, now what? Succeeding in mobile gaming means you can&#8217;t be static and you can&#8217;t get stale, you have to make your analytics actionable and be willing to experiment and test and continually learn from your user base.</p>
<p>Do you have any tips on mobile gaming strategy? Leave us a comment on our <a href="http://on.fb.me/IJMA5M">Facebook page</a>.</p>
<p style="text-align: center;"><a href="http://blog.funmobility.com/wp-content/uploads/2012/05/FounderSpace11.jpg"><img class="aligncenter size-full wp-image-350" title="Founders Space Roundtable" src="http://blog.funmobility.com/wp-content/uploads/2012/05/FounderSpace11.jpg" alt="Founders Space " width="533" height="260" /></a>Founders Space Roundtable: Daniel Pfeiffer on far right!</p>
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		<title>The Future of Mobile and Social Gaming</title>
		<link>http://blog.funmobility.com/2012/04/25/the-future-of-mobile-and-social-gaming/</link>
		<comments>http://blog.funmobility.com/2012/04/25/the-future-of-mobile-and-social-gaming/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 23:55:09 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[Founders Space]]></category>
		<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Mobile Gaming]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile games]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/?p=321</guid>
		<description><![CDATA[Founders Space is hosting a roundtable tomorrow, April 26th at the pariSoma innovation loft, in San Francisco, bringing together industry experts in mobile and social gaming. Representing FunMobility, a leader in this space, is our very own Daniel Pfeiffer, VP of Marketing. The specific theme for the meeting is “The  Future of Mobile and Social [...]]]></description>
			<content:encoded><![CDATA[<div>
<p><a href="http://www.foundersspace.com/">Founders Space</a> is hosting a roundtable tomorrow, April 26th at the<a href="http://www.parisoma.com/"> pariSoma innovation loft</a>, in San Francisco, bringing together industry experts in mobile and social gaming. Representing<a href="http://www.funmobility.com/"> FunMobility</a>, a leader in this space, is our very own <strong>Daniel Pfeiffer</strong>, <em>VP of Marketing.</em></p>
<p><a href="http://www.funmobility.com/management/?CAKEPHP=1cea34886a61cfd3f945664ecf49ecd2"><img class="aligncenter size-full wp-image-332" title="daniel_cartoon" src="http://blog.funmobility.com/wp-content/uploads/2012/04/daniel_cartoon2.jpg" alt="" width="132" height="127" /></a></p>
<p>The specific theme for the meeting is “<a href="http://www.foundersspace.com/answers/the-future-of-mobile-and-social-gaming/">The  Future of Mobile and Social Gaming</a>,” and aims to tackle questions such as;  what lies in store for mobile social gaming in 2012? Are there opportunities for additional engagement and monetization? Daniel will dive into these issues, along with <strong>Steve Hoffman</strong>, <em>CEO of PlayGearz</em>, and <strong>Jeff Hyman</strong>, <em>CEO of Idle Games</em>. For a brief preview of this event, Daniel will be discussing the emergence of HTML5 technology in mobile and social game production, and which strategies and features have proven to be most effective from a development as well as a marketing perspective.</p>
<p>For the full story, you will have to come to the event! Check out the<a href="http://foundersspacesfapril2012.eventbrite.com/?utm_source=PariSoMa+List&amp;utm_campaign=a7a10181b6-Newsletter_Apr_17_2012&amp;utm_medium=email"> agenda and details</a>. Hope to see you there, and definitely do say hi to Daniel and pick his brain – just look for the tallest man there!</p>
</div>
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		<title>Teen Mobile Device Usage Skyrockets (INFOGRAPHIC)</title>
		<link>http://blog.funmobility.com/2012/03/27/teen-mobile-deviceusage-skyrockets-in-2011-infographic/</link>
		<comments>http://blog.funmobility.com/2012/03/27/teen-mobile-deviceusage-skyrockets-in-2011-infographic/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 06:50:10 +0000</pubDate>
		<dc:creator>Anoushka</dc:creator>
				<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[FunChat]]></category>
		<category><![CDATA[infographic]]></category>
		<category><![CDATA[mobile devices]]></category>
		<category><![CDATA[Mobile Gaming]]></category>
		<category><![CDATA[teen mobile data usage]]></category>
		<category><![CDATA[text messages]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/?p=268</guid>
		<description><![CDATA[Generation OMG: How Teens Use Mobile Devices  Teens love their cell phones. Duh! But just how often are they using their mobile phones and why? Leveraging the data provided by the recent Nielsen study, “New Mobile Obsession: U.S. Teens Triple Data Usage”, FunMobility decided to explore cell phone usage patterns further. The result of our [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><strong>Generation OMG: How Teens Use Mobile Devices </strong><br />
<strong></strong></p>
<div>Teens love their cell phones. Duh! But just how often are they using their mobile phones and why? Leveraging the data provided by the recent Nielsen study, “<a href="http://blog.nielsen.com/nielsenwire/online_mobile/new-mobile-obsession-u-s-teens-triple-data-usage" shape="rect" target="_blank">New Mobile Obsession: U.S. Teens Triple Data Usage</a>”, FunMobility decided to explore cell phone usage patterns further. The result of our FunChat and FAADChat customer survey with over 10,000 respondents generated even more interesting data points. The survey found teens are spending more time on mobile devices than any other media device, and 40 percent are spending more than four hours per day on their mobile devices. And that&#8217;s just the beginning. We turned this data into an infographic: &#8220;Generation OMG: How Teens Use Mobile Devices&#8221;, that we just announced<em></em> and was recently covered by<a href="http://www.zdnet.com/blog/igeneration/teenagers-mobile-gaming-apps-and-data-greed-infographic/15694"> ZDNet&#8217;s iGeneration blog.</a></div>
<p>What do you think of these latest statistics? Leave us a comment below and tell us what you think of all this mobile activity!</p>
<div><a href="http://funmobility.com/infographic/funmobility_infographic.jpg"><br />
</a></div>
<div><a href="http://blog.funmobility.com/wp-content/uploads/2012/03/FunMobility_infographic_GenerationOMG_14b.jpg"><img class="aligncenter size-full wp-image-318" title="FunMobility_infographic_GenerationOMG_14b" src="http://blog.funmobility.com/wp-content/uploads/2012/03/FunMobility_infographic_GenerationOMG_14b.jpg" alt="" width="772" height="2482" /></a><a href="http://blog.funmobility.com/wp-content/uploads/2012/03/FunMobility_infographic_GenerationOMG_14b.jpg"><br />
</a><a><br />
</a></div>
<p>&nbsp;</p>
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		<title>Sword Juggling by our very own Adam Lavine!</title>
		<link>http://blog.funmobility.com/2012/03/06/sword-juggling-by-our-very-own-adam-lavine/</link>
		<comments>http://blog.funmobility.com/2012/03/06/sword-juggling-by-our-very-own-adam-lavine/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 21:18:34 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Mobile Payments Conference]]></category>
		<category><![CDATA[Adam Lavine]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[Mobile Gaming]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/?p=254</guid>
		<description><![CDATA[Don’t miss our talented CEO Adam Lavine next week at the Mobile Payments Conference, where he will be sword juggling! Apart from risking life and limb, Adam will also be participating on the Gaming panel, one of many exciting panels and sessions provided. The Spring 2012 Mobile Payments Conference will take place on March 8-9 [...]]]></description>
			<content:encoded><![CDATA[<p>Don’t miss our talented CEO <em><strong>Adam Lavine</strong></em> next week at the Mobile Payments Conference, where he will be sword juggling! Apart from risking life and limb, Adam will also be participating on the Gaming panel, one of many exciting panels and sessions provided. The<em><strong> <a href="http://mobilepaymentsshow.com/">Spring 2012 Mobile Payments Conference</a></strong></em> will take place on March 8-9 at the Fairmont Hotel in San Jose. The conference focuses on mobile commerce highlighting current trends in the mobile payment space. Present will be Gary Kim, the recent recipient of Forbes # 2 Most Powerful Influencers in Mobile Space, along with Richard K. Crone of Crone Consulting LLC and many others. Catch Adam in action on March 8th at the Mixer!</p>
<p style="text-align: center;"><a href="http://blog.funmobility.com/wp-content/uploads/2012/03/20120305_photo.jpg"><img class="aligncenter size-full wp-image-265" title="20120305_photo" src="http://blog.funmobility.com/wp-content/uploads/2012/03/20120305_photo.jpg" alt="" width="316" height="431" /></a><br />
<em style="text-align: center;"><strong>We look forward to seeing you there!</strong></em></p>
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		<title>FAADChat passes 1.2MM downloads in first month!</title>
		<link>http://blog.funmobility.com/2012/01/20/faadchat-passes-1-2mm-downloads-in-first-month/</link>
		<comments>http://blog.funmobility.com/2012/01/20/faadchat-passes-1-2mm-downloads-in-first-month/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 21:57:25 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[FunChat]]></category>
		<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Mobile Gaming]]></category>
		<category><![CDATA[FAAD]]></category>
		<category><![CDATA[FAADChat]]></category>
		<category><![CDATA[FunChat Mobile Enagement Platform]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[mobile social entertainment]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/?p=242</guid>
		<description><![CDATA[Free App A Day&#8217;s standalone iPhone app FAADChat has gained more than 1.2 million user downloads in its first month on the market, achieving Top Ten status on iTunes shortly after its release. FAADChat has been the tool of choice for mobile gaming giants like Zynga, EA and Glu to promote their newest apps. &#8220;Scramble with [...]]]></description>
			<content:encoded><![CDATA[<div>
<div>
<p>Free App A Day&#8217;s standalone iPhone app FAADChat has gained more than 1.2 million user downloads in its first month on the market, achieving Top Ten status on iTunes shortly after its release.</p>
</div>
</div>
<div>
<div>
<p>FAADChat has been the tool of choice for mobile gaming giants like Zynga, EA and Glu to promote their newest apps. &#8220;Scramble with Friends&#8221;, &#8220;The SIMS Medieval&#8221; or &#8220;Assasin&#8217;s Creed Rearmed&#8221; are just a few examples of featured FAAD titles. Paid apps that are available for free today include &#8220;Niko&#8221;, the hit sling-shot game tying into Habbo Hotel, the largest social community for teens, and &#8220;Temple Run,&#8221; the #1 paid game app in Apple&#8217;s App Store.</p>
</div>
</div>
<div>
<div>
<p>The gamified new mobile app lets user meet and engage with others through FunChat&#8217;s Mobile Engagement Platform, get five paid apps for free daily, and earn loyalty awards.</p>
</div>
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<div>
<p><a title="Read the whole press release" href="http://www.funmobility.com/news/" target="_blank">Read the whole press release</a> or get the <a title="FAADChat App" href="http://www.funmobility.com/faadchat/?id=8pIT" target="_blank">FAADChat app</a> yourself!</p>
</div>
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		<title>FAAD Gamifies 6MM+ Mobile Community w/FunChat-Powered App</title>
		<link>http://blog.funmobility.com/2011/12/06/faad-gamifies-6mm-mobile-community-wfunchat-powered-app/</link>
		<comments>http://blog.funmobility.com/2011/12/06/faad-gamifies-6mm-mobile-community-wfunchat-powered-app/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 16:57:00 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[FunChat]]></category>
		<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[App Discovery]]></category>
		<category><![CDATA[FAAD]]></category>
		<category><![CDATA[FreeAppADay.com]]></category>
		<category><![CDATA[Zombie Gunship]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/2011/12/06/faad-gamifies-6mm-mobile-community-wfunchat-powered-app/</guid>
		<description><![CDATA[FreeAppADay.com and FunMobility today announced the launch of a new FunChat-powered iPhone application that will help FAAD instantly &#8216;gamify&#8217; its mobile community of more than six million members. The new &#8220;FAADChat&#8221; application does everything that FunChat does and more, enabling community members to chat and engage with each other, play cool multiplayer games, and buy [...]]]></description>
			<content:encoded><![CDATA[<p>FreeAppADay.com and FunMobility today announced the launch of a new FunChat-powered iPhone application that will help FAAD instantly &#8216;gamify&#8217; its mobile community of more than six million members.</p>
<p>The new &#8220;FAADChat&#8221; application does everything that FunChat does and more, enabling community members to chat and engage with each other, play cool multiplayer games, and buy fun virtual gifts using &#8220;FAADGold&#8221;. The application also enables members to send in a &#8220;daily wish&#8221; to help FAAD decide which apps to make available for free, as well as view a showcase of the most popular paid apps with trailers and screenshots (see screenshot).</p>
<p>By launching this new gamified app using the FunChat platform, FAAD will be able to drive customer engagement and create  brand new revenue streams.</p>
<p>Also, to commemorate today&#8217;s launch, FAAD is offering Zombie Gunship, one of the top-selling apps of the year, free with every download of the new FAADChat app. <a href="http://www.funmobility.com/faadchat/?id=8pIT" target="_blank">Get the app here</a> and read more in today&#8217;s <a title="" href="http://www.prnewswire.com/news-releases/freeappaday-faad-gamifies-6mm-mobile-community-with-launch-of-new-funchat-powered-iphone-app-135086373.html" target="_blank">press release</a>.</p>
<p>&nbsp;</p>
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		<title>FunMobility Talks App Discovery at AppNation III</title>
		<link>http://blog.funmobility.com/2011/12/05/funmobility-talks-app-discovery-at-appnation-iii/</link>
		<comments>http://blog.funmobility.com/2011/12/05/funmobility-talks-app-discovery-at-appnation-iii/#comments</comments>
		<pubDate>Mon, 05 Dec 2011 22:20:00 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Adam Lavine]]></category>
		<category><![CDATA[AppNation III]]></category>
		<category><![CDATA[Daniel Pfeiffer]]></category>
		<category><![CDATA[FunChat]]></category>
		<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[mobile app discovery]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/2011/12/05/funmobility-talks-app-discovery-at-appnation-iii/</guid>
		<description><![CDATA[FunMobility VP Marketing Daniel Pfeiffer filled in nicely for CEO Adam Lavine last week at the AppNation III conference in San Francisco. Pfeiffer was part of a panel entitled, &#8220;Rants from Top-Growing Mobile Developers: What Keeps us up at Night?&#8221; Appearing with representatives from W3i, PopCap Games, Funzio and ngmoco , Pfeiffer talked about how [...]]]></description>
			<content:encoded><![CDATA[<p><span class="yiv233158655anWhiteHiLight">FunMobility VP Marketing Daniel Pfeiffer filled in nicely for CEO Adam Lavine last week at the AppNation III conference in San Francisco. Pfeiffer was part of a panel entitled, &#8220;Rants from Top-Growing Mobile Developers: What Keeps us up at Night?&#8221; Appearing with representatives from W3i, PopCap Games, Funzio and ngmoco <img src='http://blog.funmobility.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> , Pfeiffer talked about how promoting mobile apps is no longer about &#8220;location, location, location&#8221; via app stores, but more about &#8220;discovery, discovery, discovery&#8221; thanks to new mobile discovery apps and the rise in mobile HTML5 games. FunMobility specializes in part around HTML5 game development, and has a significant partnership with FreeAppADay.com, one of the leading mobile app discovery platforms.</p>
<p></span></p>
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		<title>Mobile HTML5 Gaming Round-Up</title>
		<link>http://blog.funmobility.com/2011/11/14/mobile-html5-gaming-round-up/</link>
		<comments>http://blog.funmobility.com/2011/11/14/mobile-html5-gaming-round-up/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 07:26:22 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[FunChat]]></category>
		<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Mobile Gaming]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[mobile HTML5 gaming]]></category>
		<category><![CDATA[mocospace]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/?p=173</guid>
		<description><![CDATA[FunMobility&#8216;s expertise with mobile HTML5 gaming is unsurpassed in the industry thanks to its pioneering FunChat Mobile Engagement Platform, launched earlier this year. FunChat is a cross-platform smartphone application that delicately combines chatting, pranking and multi-player HTML5 gaming. We love anything to do with mobile HTML5 gaming, so wanted to provide you with this round-up [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_82" class="wp-caption alignleft" style="width: 164px"><a href="http://blog.funmobility.com/wp-content/uploads/2011/08/ScoreFour.png"><img class="size-full wp-image-82  " title="ScoreFour.png" src="http://blog.funmobility.com/wp-content/uploads/2011/08/ScoreFour.png" alt="" width="154" height="233" /></a><p class="wp-caption-text">FunChat&#39;s Connect Four-style Mobile Game</p></div>
<p><a class="zem_slink" title="FunMobility" href="http://www.crunchbase.com/company/funmobility" rel="crunchbase" target="_blank">FunMobility</a>&#8216;s expertise with mobile HTML5 gaming is unsurpassed in the industry thanks to its pioneering <a href="http://www.funchat.com" target="_blank">FunChat</a> Mobile Engagement Platform, launched earlier this year. FunChat is a cross-platform smartphone application that delicately combines chatting, pranking and multi-player HTML5 gaming. We love anything to do with mobile HTML5 gaming, so wanted to provide you with this round-up of the latest news. Read more about your <a href="http://www.funmobility.com/apps/" target="_blank">HTML5 Network of Games</a>.</p>
<p><strong><a href="http://www.gamezebo.com/news/2011/10/19/facebook-mobile%E2%80%99s-html5-gaming-%E2%80%93-can-it-succeed">Facebook <strong>Mobile&#8217;s HTML5 gaming</strong> – can it succeed? | Gamezebo</a></strong></p>
<p><img style="vertical-align: middle;" src="http://g.etfv.co/http://www.gamezebo.com/news/2011/10/19/facebook-mobile%E2%80%99s-html5-gaming-%E2%80%93-can-it-succeed" alt="" /><span style="padding-left: 10px;"><a href="http://www.gamezebo.com/news/2011/10/19/facebook-mobile%E2%80%99s-html5-gaming-%E2%80%93-can-it-succeed">www.gamezebo.com</a></span><span style="padding-left: 10px;">10/19/11</span></p>
<p>Last week, Facebook unveiled a major update to its <em>mobile</em> site. Along with all of the visual changes came some pretty big news for <em>gamers</em>: Facebook.</p>
<p><strong><a href="http://www.socialgamesobserver.com/new-html5-mobile-social-game-on-mocospace-planet-cazmo-8057">New <strong>HTML5 Mobile</strong> Social <strong>Game</strong> on MocoSpace: Planet Cazmo <strong>&#8230;</strong></a></strong></p>
<p><img style="vertical-align: middle;" src="http://g.etfv.co/http://www.socialgamesobserver.com/new-html5-mobile-social-game-on-mocospace-planet-cazmo-8057" alt="" /><span style="padding-left: 10px;"><a href="http://www.socialgamesobserver.com/new-html5-mobile-social-game-on-mocospace-planet-cazmo-8057">www.socialgamesobserver.com</a></span><span style="padding-left: 10px;">10/27/11</span></p>
<p>New <em>HTML5 Mobile</em> Social <em>Game</em> on MocoSpace: Planet Cazmo This week MocoSpace is announcing that popular <em>mobile</em> social <em>gaming</em> developer Planet Cazmo is making its <em>HTML5 gaming</em> debut on the MocoSpace <em>Games</em> Platform this <strong>&#8230;</strong></p>
<p><strong><a href="http://www.socialgamesobserver.com/spil-games-mobile-gaming-html5-key-technology-7647">Spil <strong>Games</strong> on <strong>Mobile Gaming</strong> – <strong>HTML5</strong> as Key Technology | Social <strong>&#8230;</strong></a></strong></p>
<p><img style="vertical-align: middle;" src="http://g.etfv.co/http://www.socialgamesobserver.com/spil-games-mobile-gaming-html5-key-technology-7647" alt="" /><span style="padding-left: 10px;"><a href="http://www.socialgamesobserver.com/spil-games-mobile-gaming-html5-key-technology-7647">www.socialgamesobserver.com</a></span><span style="padding-left: 10px;">10/18/11</span></p>
<p>Spil <em>Games</em> on <em>Mobile Gaming</em>: <em>HTML5</em> as Key Technology Spil <em>Games</em>&#8216; <em>HTML5</em>-powered <em>mobile</em>-<em>gaming</em> sites have just celebrated their first birthday. Our philosophy has always embraced free access to <em>games</em>, whether from behind a desktop <strong>&#8230;</strong></p>
<p><strong><a href="http://techcrunch.com/2011/09/21/crowdstar-and-others-bet-on-html5-mobile-gaming-platform-sibblingz/">CrowdStar And Others Bet On <strong>HTML5 Mobile Gaming</strong> Platform <strong>&#8230;</strong></a></strong></p>
<p><img style="vertical-align: middle;" src="http://g.etfv.co/http://techcrunch.com/2011/09/21/crowdstar-and-others-bet-on-html5-mobile-gaming-platform-sibblingz/" alt="" /><span style="padding-left: 10px;"><a href="http://techcrunch.com/2011/09/21/crowdstar-and-others-bet-on-html5-mobile-gaming-platform-sibblingz/">techcrunch.com</a></span><span style="padding-left: 10px;">9/21/11</span></p>
<p>CrowdStar And Others Bet On <em>HTML5 Mobile Gaming</em> Platform Spaceport. Leena Rao. posted on September 21st, 2011. Comments. View Author Page. Leena Rao currently works as a writer for TechCrunch. She recently finished graduate <strong>&#8230;</strong></p>
<p><strong><a href="http://www.macnewsworld.com/rsstory/73737.html">What Did Apple Win With the Demise of <strong>Mobile</strong> Flash?</a></strong></p>
<p><img style="vertical-align: middle;" src="http://g.etfv.co/http://www.macnewsworld.com/rsstory/73737.html" alt="" /><span style="padding-left: 10px;"><a href="http://www.macnewsworld.com/rsstory/73737.html">www.macnewsworld.com</a></span><span style="padding-left: 10px;">11/11/11</span></p>
<p>&#8220;The <em><a class="zem_slink" title="HTML5" href="http://en.wikipedia.org/wiki/HTML5" rel="wikipedia" target="_blank">HTML 5</a></em> support for its <em>mobile</em> browser is pretty bad compared to iOS,&#8221; he asserted. &#8220;Hopefully , [Adobe's decision] will cause some of the platform makers to really up their <em>game</em> where it comes to their <em>HTML5</em> support.&#8221; <strong>&#8230;</strong></p>
<p><strong><a href="http://news.google.com/news/url?sa=t&amp;fd=R&amp;usg=AFQjCNGeCstvPkRU_4n6XE0zIwMyujDv6w&amp;url=http://www.cinemablend.com/games/HTML5-Games-Just-Hype-Says-Zipline-CEO-36590.html">HTML5 Games Are Just Hype, Says Zipline CEO &#8211; Cinema Blend</a></strong></p>
<p><img style="vertical-align: middle;" src="http://g.etfv.co/http://news.google.com/news/url?sa=t&amp;fd=R&amp;usg=AFQjCNGeCstvPkRU_4n6XE0zIwMyujDv6w&amp;url=http://www.cinemablend.com/games/HTML5-Games-Just-Hype-Says-Zipline-CEO-36590.html" alt="" /><span style="padding-left: 10px;"><a href="http://news.google.com/news/url?sa=t&amp;fd=R&amp;usg=AFQjCNGeCstvPkRU_4n6XE0zIwMyujDv6w&amp;url=http://www.cinemablend.com/games/HTML5-Games-Just-Hype-Says-Zipline-CEO-36590.html">news.google.com</a></span></p>
<p><img style="float: left; padding-right: 10px;" src="http://nt3.ggpht.com/news/tbn/UxZd6gneTCRLhM/6.jpg" alt="" /><span>Cinema BlendHTML5 Games Are Just Hype, Says Zipline CEOCinema BlendThere has been a lot of chatter lately in the industry about the possibility of using HTML5 as the new lead software development platform for mobile and browser based games. There wer &#8230;</span></p>
<p><strong><a href="http://news.google.com/news/url?sa=t&amp;fd=R&amp;usg=AFQjCNH68m2Xh9tYzUnT-RqFswBJ0rYUkw&amp;url=http://www.informationweek.com/news/development/web/231902073">Google And Microsoft Explore HTML5&#8242;s Future &#8211; InformationWeek (blog)</a></strong></p>
<p><img style="vertical-align: middle;" src="http://g.etfv.co/http://news.google.com/news/url?sa=t&amp;fd=R&amp;usg=AFQjCNH68m2Xh9tYzUnT-RqFswBJ0rYUkw&amp;url=http://www.informationweek.com/news/development/web/231902073" alt="" /><span style="padding-left: 10px;"><a href="http://news.google.com/news/url?sa=t&amp;fd=R&amp;usg=AFQjCNH68m2Xh9tYzUnT-RqFswBJ0rYUkw&amp;url=http://www.informationweek.com/news/development/web/231902073">news.google.com</a></span></p>
<p>Google And Microsoft Explore HTML5&#8242;s FutureInformationWeek (blog)And the availability&#8211;or lack thereof&#8211;of Web games will affect how effectively the Web can compete with native mobile and desktop application development. Google is presently trying to &#8230;</p>
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		<title>FunMobility Engages Developers at AnDevCon</title>
		<link>http://blog.funmobility.com/2011/11/09/funmobility-engages-developers-at-andevcon-2/</link>
		<comments>http://blog.funmobility.com/2011/11/09/funmobility-engages-developers-at-andevcon-2/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 07:05:06 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[Android Development]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[FunChat]]></category>
		<category><![CDATA[FunMobility]]></category>
		<category><![CDATA[AnDevCon]]></category>
		<category><![CDATA[Android developer conference]]></category>
		<category><![CDATA[mobile HTML5]]></category>

		<guid isPermaLink="false">http://blog.funmobility.com/?p=169</guid>
		<description><![CDATA[Armed with some of the best mobile HTML5 expertise in the industry, FunMobility exhibited at AnDevCon today, the second annual Android developer conference in San Francisco. The company showed off its pioneering FunChat application, as well as its mobile engagement platform. Company representatives reported strong interest from developers, who also got the chance to earn [...]]]></description>
			<content:encoded><![CDATA[<p>Armed with some of the best mobile HTML5 expertise in the industry, <a title="" href="http://www.funmobility.com" target="_blank">FunMobility</a> exhibited at <a title="" href="http://www.andevcon.com/AndevCon_II/index.html" target="_blank">AnDevCon</a> today, the second annual Android developer conference in <a title="San Francisco" href="http://maps.google.com/maps?ll=37.7793,-122.4192&amp;spn=0.1,0.1&amp;q=37.7793,-122.4192%20%28San%20Francisco%29&amp;t=h" rel="geolocation" target="_blank">San Francisco</a>. The company showed off its pioneering FunChat application, as well as its mobile engagement platform. Company representatives reported strong interest from developers, who also got the chance to earn cool schwag (pictured) and engage in a live FunChat trivia room via their Android devices. AnDevCon continues through Thursday, Nov. 9.</p>
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<li class="zemanta-article-ul-li"><a href="http://blog.funmobility.com/2011/11/08/new-funmobility-web-site/" target="_blank">FunMobility Launches New Corporate Web Site</a> (funmobility.com)</li>
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